![]() Start the game and disable in-game v.sync and close the game. There are a few settings that players can tweak in Nvidia Control Panel that can provide players with a significant boost to performance like going above 60 FPS. Tweaking the in-game graphical settings isn’t enough to get the most performance. This might be something that you could use to your advantage if you are looking for a major boost in performance. This is a bit of an odd one but we noticed better performance of up to 10% using the exclusive fullscreen setting. Using the “Medium” setting, players will save 3% performance over Ultra. I recommend Medium setting but, players can turn it up to Ultra if they prefer it. The characters in shadows glow a lot more on Ultra compared to Medium. Turning this setting up somehow makes the SSAO effect weak and transparent which doesn’t sit well with the game’s indirect lighting. This is a bit of a weird graphical option as it not works as it is supposed to. But, TAA is the best option because it only rids the entire image of the aliased edges but also has a small performance cost. However, TAA does have its flaws like ghosting and softening the image quality a bit. The other Anti-Aliasing options will still create jagged edges as the player moves the camera. High is the best option here because it’ll save performance and clouds won’t look low resolution but, you can drop it to “Medium” if you want more FPS.įor “Anti-Aliasing” Horizon Zero Dawn gives players the options of FXAA, TAA, and SMAA. Dropping from Ultra to High will save players around 25% of performance. The “Ultra” setting will obviously improve it significantly but the performance cost is too much. The recommended setting for this one is “High” because the “Medium” setting looks chunkier and low resolution. “Clouds” setting controls the resolution of the volumetric clouds. This one not only impacts performance but also, the look of the game. “Clouds” is another one of the most expensive graphical settings in the game. Also, compared to High, Medium reflections will save you around 15% performance. The recommended setting is Medium since the game doesn’t have a lot of reflective surfaces which means the impact on quality will not be noticeable. Anything below High will reduce the reflection resolution. #Horizon zero dawn pc mods full#High setting results in the reflections being displayed at full resolution. This setting basically controls the resolution of SSR(Screen Space Reflections). “Reflections” is one of the most expensive graphical settings in Horizon Zero Dawn. But, players can drop it to Medium is they want more FPS and it’s not even that bad looking. Compared to Ultra, High will save players 5% of performance. The recommended setting for this graphical options in High. It has no impact on shadows at a distance not it increases the distance at which high-res shadows are rendered.Īlso, it has minimal impact on self-shadowing i.e Aloy’s shadow. The “Shadows” setting only controls the resolution of the shadow maps close to the camera. Besides, the performance cost compared to High is very minimal. The recommended setting here is “Ultra” as Horizon Zero Dawn has a lot of further views and lowering the setting will increase pop-ins. This setting also controls how far the high-quality object models are rendered from the player. This setting controls how far certain objects can render from the player, meaning reducing texture pop-in to some extent. The “Model Quality” setting is also one of the expensive graphical settings in Horizon Zero Dawn. This will actually make the “Anisotropic Filter” to work and has no noticeable performance cost. Set “Anisotropic Filtering” to 16X and apply it. To do that, open Nvidia Control Panel > Manage 3D Settings > Program Settings > select “Horizon Zero Dawn” from the drop-down list. ![]()
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